A downloadable game for Windows

Continuation of the first 3D Bubble Shooter project. The 2D cross-sectional view of the first iteration didn't translate well enough to a 3D space, so I tried showing a thicker cross-section. This was my first exploration into writing shaders, so it was fun to see how far I could go. 

InputControllerKeyboard
MovementLeft Thumb StickWASD
AimingRight Thumb StickMouse
Towards CameraRight TriggerE
Away from CameraLeft TriggerQ
ShootRight BumperLeft Mouse Button
Exit GameAlt+F4


Moving through the world is still too confusing, so I'm going to continue experimenting with how to communicate moving towards/away from the camera. 

I also have a skeleton for a procedural level generator started,  so my next step is to  start implementing it. The concept is for the player to start at the top of the level and find a path downwards to the next one. To do this, I plan for the generator to make a single path through a 3D list, then pick from a list of objects with different numbers of openings and rotate them appropriately.  

Code: https://github.com/seancunnington/PortfolioCode/tree/master/3DBubbleShooter

Download

Download
3DBS_v1.zip 19 MB

Leave a comment

Log in with itch.io to leave a comment.